How do espers work




















Furthermore, with the Parameter List , it is apparent that esper potential is limited by various factors. This has resulted in researchers determining that it would be wise to focus on developing an esper whose ability is worth more to the city and whose training is predicted to be more resource efficient than that of another person's. Information regarding the students enrolled in the curriculum, such as their abilities, their level and a brief description of them, is available in the Data Banks of Academy City.

Furthermore, certain espers, such as Kamijou Touma , have security protocols in place to ensure that the truth of their abilities is classified. According to Uiharu Kazari , the name of an esper ability, such as Electromaster or Telekinesis , is decided by the school that its owner is enrolled in.

Only under specific conditions can the name of an esper ability be decided by its owner, such as the Railgun. Currently, only Academy City can create espers, although others have tried, such as during the Stargate Project. A Gemstone esper is an individual who can emit AIM without requiring participation in any power development program.

Gemstones are the beings that Index likely referred to as having "talent"; the envy of their abilities from their peers is what led to the creation of magic. In extension to this, it has been speculated that there may be people who have not realized that they have powers, or that their certain propensities or idiosyncrasies, as subtle as good looks or good penmanship, may actually have this power.

Many Academy City students are aware of Gemstone rumors, but treat them as urban legends. This is due to many feeling that it is unfair for esper powers to be gained without having gone through the Power Curriculum Program to attain them. Kamijou Touma , as mentioned by Kumokawa Seria , does not classify as a Gemstone esper as due to his powers being unrelated to AIM; it is believed that Imagine Breaker is beyond the current understanding of Academy City researchers.

Toaru Majutsu no Index Wiki Explore. Light Novels Toaru Majutsu no Index. Explore Wikis Community Central. Register Don't have an account? Edit source History Talk Retrieved on 4 October Retrieved on 2 October Categories Terminology Science Espers Add category.

Cancel Save. Universal Conquest Wiki. Relevant topics on Science. Esper Abilities. Second protagonist of Toaru Majutsu no Index. Can manipulate vectors. Can create and control matter that does not exist in the universe. Kakine Teitoku Beetle Can create and control electricity. Can shoot a beam of electrons. Ranked 7 Level 5 Esper; Gemstone.

Ability is "impossible to define", but capabilities include but are not limited to: moving past the speed of sound, enduring otherwise fatal attacks, creating forcefields, colourful explosions and etc. Was part of a project called White Alligator. Can manipulate oils breaking down and reconstructing them.

Manipulates electrical signals in her body cells to increase her physical and olfactory capabilities. Operative of ITEM. Can control nitrogen as a means of attack and defense. Student of Tokiwadai Middle School. Can create a propulsion of wind wherever she lays her hands, which displaces objects or creates projectiles. Formerly Kihara Gensei 's underling, friend of Dolly. Can control liquids with a specific gravity of 20 or greater.

Member of Freshmen ; cyborg. Can create nitrogen lances from her hands. Ex-user of Level Upper. Ability is hinted to allow the creation of large explosions from certain periodic elements. Ability has been optimized to produce Level 5-class destructive output. Can grab and move inanimate objects with a maximum weight of , tons using her index fingers to aim. Can teleport herself and other objects upon touch, as long as the total teleported weight is less than Can track down espers, copy their abilities, and manipulate their AIM fields.

Once that is done, go to [Murmuring Defile] in the Estersand. You can now explore new areas in Barheim Passage. Zalera is found in [Terminus No. Suggestion: Traveler deals damage based on the number of steps you've taken since you last used it - not very useful.

Having another character able to Steal isn't useful either. We suggest going with Bushi for additional access to weaponry or Ether Lore for your Time Battlemage. Blood Sword causes Sap and Karkata causes Confuse on hit. Edit: As noted in the comments, your HP can actually exceed even if the gauge does not show it. So an additional base HP isn't such a bad deal if you don't need the weapon unlocks.

You need to make your way to the south-most room in the waterway. Assuming you have never messed with the gates prior, the order is:. Gil Toss has its uses, but you probably have plenty of characters who can do that already.

After the events at Stillshrine of Miriam and Mt. Once this is done, return to Mosphoran Highwaste. Suggestion: There is no clear winner here. All those heavy armors for your Red Battlemage look enticing, but for end-game purposes, they probably aren't going to be as useful as high-end robes. Still, other options are not much better. The 4 Magic Lores are worth a look if your foebreaker is also a mage and does not already have access to them.

As always, consider if you have any job pairings that can benefit from Exodus twice. You will obtain Stone of the Condemner. Back at the Stillshrine on Miriam, you can use this stone on the first waystone you see to access a new area with Zeromus. Otherwise, Addle and Shear are especially good debuff technicks you can give to your Time Battlemage.

Bushis already get plenty of Magick Lores, but they can get two more if you choose. Plenty of good options here. Available after visiting Archades. This Esper requires quite a few things to access.

Once that's done. Finally, go to the Necrohol of Nabudis can be accessed from Salikawood. Each medal opens up a door in the Necrohol which holds a boss encounter. Defeat each boss in each room, and Chaos will finally be yours. Only after you defeat these Espers that they appear on the License Board, but be warned, the Espers can only be assigned to one character each, so choose which Esper would align with how you have chosen your character's jobs.

You don't want to be stuck with an Esper that unlocks abilities that are of no help to your character. These Esper Summons have no charge time, and replace two of your characters in battle. They can easily be summoned via the main battle menu under 'Mist', and can even be performed when your characters are silenced.

These Espers will also deal a lot more damage if you are able to manage to trigger their final attacks, which are notoriously tricky to activate. In this version of the game, Espers are not quite as useful as they are in the vanilla release, however you can still seek them out for fun and collect them for your own posterity.



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